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Shoot The Captain

The object of this paintball game is for two teams to try to eliminate the other team's captain.  You will need to set this one up a bit though.  You will need 2 even teams, 2 flags and 2 flag stations.  One member of the team is selected to be the Captain.  The teams are brought to their respective stations.  The Captain is tied to one end of a 20 foot rope the other end is tied to an immobile object such as a tree or fence post.  To add a little spice into the game, the Captain is not tethered, but his paintball gun is.  Another variation is to limit all players to twenty paintballs while not limiting the amount of paint a Captain can carry.  You will have a time limit of 30 minutes.  Here are the rules:
1. The Captain cannot undo his tether.
2. All players must begin the game at their flag station (or assigned starting point) and cannot leave that area until the game begins.
3. Players who are hit are eliminated from the game.
4. Players who are eliminated may not, by word or gesture, indicate any intentions or locations of the opposing team members.
5. If playing the tethered paintball gun variation, the Captain can abandon his paintball marker, but cannot use another paintball gun.
6. If you use the limited paint option, players cannot share paintballs
Object of the game: Eliminate the opposing team's Captain.
Tactical Advantage: Assign an appropriate number of players to guard the Captain at the flag station. If playing the tethered paintball gun variation, this group must stay with the Captain at all times.  Another tactic is to have the whole team stay back to defend and wait for the other team.  No matter how long it takes, wait for them to show up.  They may be trying the same thing.  The team with the most patience will usually win this one.
Best Paintball Equipment to use: any type of tactical paintball marker or competition paintball gun will do.  Something with an electronic trigger is nice; add an electronic hopper to speed your game up even more.

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